Game Dev Portfolio

Current Project

I’m Going to Hell

Surreal, low-brow Point and Click adventure game.

  • Language: C#
  • Platform: Unity3D,
  • Engine: Custom-built “8-Bit” NES inspired
  • Role: Sole developer and artist

More Info

Other Projects



Released 2015 on Steam for PC and macOS and 2017 for PS4.

Lovecraftian, single-stick, roguelike bullet-hell.

  • Language: C#
  • Platform: Unity3D
  • Role: Lead Developer and Creator

More Info

Professional Roles

Contractor working on prototypes for clients working on emerging technologies


Software Engineer at Anki, Inc. working on Cozmo


Technical Director and Lead Developer at Workinman Interactive / Bread Machine Games

Workinman Interactive

Bread Machine Games